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Naruto: Clash of Ninja (series) : ウィキペディア英語版
Naruto: Clash of Ninja (series)

''Naruto: Clash of Ninja'', released in Japan as , is a series of 3D cel-shaded fighting games based on the popular manga and anime series ''Naruto'' by Masashi Kishimoto. They are developed by Eighting and published by D3 Publisher and Tomy. Various installments of the series have appeared on both Nintendo's GameCube, Wii and a pending platform. Four games are available for the GameCube, seven for the Wii and one speculated for the Wii U though its platform has not been confirmed yet. Naruto: Clash of Ninja, Clash of Ninja 2, Revolution, Revolution 2 and Revolution 3 are available in the US. Naruto: Clash of Ninja 2, Revolution and Revolution 2 are available in PAL regions. Naruto Shippuden: Clash of Ninja Revolution III was released in Europe on April 9, 2010. All installments, excluding the ''Revolution'' series, have been released in Japan.
Each installment of the series has had numerous methods of play with varying types of modes. New games have introduced additional modes that appear in subsequent games. The player directly controls a character taken from the ''Naruto'' series, and uses their unique abilities to battle and defeat an opponent.〔 New games in the series include more of the ''Naruto'' plotline in a "story mode," and it tends to stay true to the source material. As a result, the character selection increases with each installment due to the inclusion of more of the ''Naruto'' plotline. With the newer games incorporating ''Naruto: Shippūden'', the second part of the ''Naruto'' series, many of the characters have been substantially redesigned, and the selection correspondingly limited. Reactions to early installments were mixed, while later titles have been received more positively, with many praising the simple and easy-to-learn fighting system while others lambasting the fighting system, and the lack of significant unlockable content.
==Gameplay==

In each game of the series, the player controls one of many characters directly based on their counterparts in the ''Naruto'' anime and manga.〔 As in practically all fighting games, the player then pits their character against another character controlled by the game's AI or by another player, depending on the mode that the player is in.〔 The objective of each game is to reduce the opponent's health to zero using basic attacks and special techniques unique to each character that are derived from the source material.〔 For instance, Naruto Uzumaki can use his signature Shadow Clone Technique, and Rock Lee utilizes many of his Strong Fist style techniques. Characters have available a chakra bar, which depletes upon the execution of a special technique. Each game in the series also possesses numerous modes that offer different styles of play. The game's story mode follows the plot from the anime and manga, with a versus mode pitting two players against each other also included.〔 Each game in the series adds new modes, as well as incorporating new features into the game. Early games feature unlocking characters by using a Shop and obtaining money in fights. Most of the games feature an 'Omake' bonus section which contains music, sound effects, and character models.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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